Balance: Sun God 1000 damage to all 8pips Death: Cerberes 600,700,800 death damage to all enmies x pips Life: tread 900 + 100 damage life damage 8 pips Myth: herculease: 1100 myth damage 8 pips Storm: Storm God: 1110 storm damage to all 8 pips Ice: Briskbreeze: 1100 ice damage to all 8 pips Fire: Ember lord: 1100 fire damage to all 8 pips
These make no sense, why would the ice one do as much as the storm one!? All of them are overpowered, and why would they be 8 pips? They would be 9 pips if they were spells for the next world.
These spells are no good. Here are 5 reasons why. 1. They are overpowered 2. They are only 8 pips 3. Ra is the sun god so it already exists 4. Some spells do the same as others 5. They are on all.
Fire: Dragon Overlord: 989 to 1150 damadge to all enemies, 9pips.
First, you will see a field of lava and then an enormous dragon, wearing a crown decorated with rubies, bursts through the lava, roaring. Next, he will breathe a giant burst of flame on all of the enemies.
Fire: Dragon Overlord: 989 to 1150 damadge to all enemies, 9pips.
First, you will see a field of lava and then an enormous dragon, wearing a crown decorated with rubies, bursts through the lava, roaring. Next, he will breathe a giant burst of flame on all of the enemies.
Come on guys. These are fantasized and overpowered spells. While it still is cool, these spells have to be more realistic. Plus, RA is the Sun God and he does about 700 less damage to all enemies, and for the same pip cost? This makes no sense whatsoever. And a super awesome spell doesn't necessarily mean attack all. I mean, I love the Medusa spell and she only attacks one person. Only life makes perfect sense to do attack all because it currently only has one of them. Some more realistic spells would be: ................................................................................................................................... Storm: Power Surge - 9 pips - Remove up to 4 power pips from all enemies
Fire: Volcano - 9 Pips - 650-700 damage to all enemies ( Yes this is realistic it is only up 100 more than RA)
Ice: Yeti - 9 pips - 750 damage to one enemy
Death: Cerberus - 9 pips - steal 650 health from one enemy convert half to health
Balance: Anubis Warrior - 9 pips - 300 fire, storm, and ice damage to one enemy
Myth: Gryphon - X pips - 175 damage per pip to one enemy
Life: Overgrowth - X pips - 130 damage per pip to all enemies ................................................................................................................................... You like? Feedback is appreciated. -Liam Starheart Level 39 (Almost 40) Sorcerer "When all else fails and you're going down in defeat, summon that last little bit of courage hidden in your heart: Love."
Storm: Power Surge - 9 pips - Remove up to 4 power pips from all enemies Fire: Volcano - 9 Pips - 650-700 damage to all enemies ( Yes this is realistic it is only up 100 more than RA) Ice: Yeti - 9 pips - 750 damage to one enemy Death: Cerberus - 9 pips - steal 650 health from one enemy convert half to health Balance: Anubis Warrior - 9 pips - 300 fire, storm, and ice damage to one enemy Myth: Gryphon - X pips - 175 damage per pip to one enemy Life: Overgrowth - X pips - 130 damage per pip to all enemies
My take on your spells: Power Surge - Too costly, unless it deals damage as well Volcano - Realistic, although it would be more reasonable to expect it to read: 600 + 900 over 3 rounds to all (yes, that IS realistic). Yeti - 700-780 to one Enemey Cerberus - I'd actually prefer Cerberus to be more true to form, and that would be a 3 headed dog so 3 hits... 100 Damage + 150 damage + 600 Convert half to health Anubis Warrior - This is balanced, an upgraded version of Hydra. Gryphon - I disagree with this. This is certainly an overpowered spell. I'd rather see it be: Hercules - 100 + 400 to All enemies Overgrowth - MASSIVELY overpowered. This is an upgraded Tempest! More reasonable: Nature's Grove - Heal 200 + 900 / 3 rounds to all
i got some werewolf: 600-700 damage bugile to all enimes(sp)death tower guard: 650 damage to all and a tower for all friends ice swordsmaster: 700 damage to all and maybe 4 pips to all or a blade balance lou the devil: 1000 damage over time to all. ( or 800 damage and stun to all)